The biggest recent thing that I’ve done before this was the Descendants of Darkness, which is a Kickstarter that launched during the Zine Quest period and we got the total was around two to three thousand dollars, so it wasn’t major like what I’m…it was major, yes, but it wasn’t what I am aiming for with Changed Stars. I’m mostly an illustrator, so I’ve illustrated for a few products that Diesel Shot has put out, just some minor stuff, like you know an adventure here and there. So, I’ve done a number of projects in the past. Yeah, this is not the first project I’ve been involved in, but it is the most major and the first thing that I’m creating. Is this the first project you’ve worked on? Now, without further ado, my interview with the lovely Ms. More than queer friendly and somehow more than feminist, Changed Stars embraces the change that sci-fi and RPGs so desperately need to see. With compelling artwork, easy to follow rules, and a beautiful layout even in the quick start guide, it is clear that a lot of work went into this project. Set in a more “utopian” universe, Changed Stars most certainly turns the norm on its head, and in a good way. When I started looking into RPGs and talking to content creators on Twitter, I was quickly aware that Changed Stars (and Pat herself) were something different in a beautiful way. The grimdark rules Kickstarter, it seems. Most roleplaying games seem to focus on a post-apocalyptic, post-ruin world, where there are very few “good guys” (characters usually included). Although I’ve bounced into a few of their streams about the game and had read about it a bit, I was looking forward to interviewing her about this project so that I could learn even more about it. Thus was my meeting with Patrice “Pat” Long, illustrator and co-system/lore creator of the Kickstarter project Changed Stars. When you meet with someone who is truly passionate about their project, their exuberance is contagious.
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